• Welcome to your new Gnomio site

    Now, you are in control!

    Moodle is an open-source Learning Management System (LMS) that provides educators with the tools and features to create and manage online courses. It allows educators to organize course materials, create quizzes and assignments, host discussion forums, and track student progress. Moodle is highly flexible and can be customized to meet the specific needs of different institutions and learning environments.

    Moodle supports both synchronous and asynchronous learning environments, enabling educators to host live webinars, video conferences, and chat sessions, as well as providing a variety of tools that support self-paced learning, including videos, interactive quizzes, and discussion forums. The platform also integrates with other tools and systems, such as Google Apps and plagiarism detection software, to provide a seamless learning experience.

    Moodle is widely used in educational institutions, including universities, K-12 schools, and corporate training programs. It is well-suited to online and blended learning environments and distance education programs. Additionally, Moodle's accessibility features make it a popular choice for learners with disabilities, ensuring that courses are inclusive and accessible to all learners.

    The Moodle community is an active group of users, developers, and educators who contribute to the platform's development and improvement. The community provides support, resources, and documentation for users, as well as a forum for sharing ideas and best practices. Moodle releases regular updates and improvements, ensuring that the platform remains up-to-date with the latest technologies and best practices.

    Links of interest:

    (You can edit or remove this text)

Available courses

Este Entorno Virtual de Aprendizaje (EVA) ha sido diseñado para estudiantes de séptimo grado de Educación Básica Secundaria, con el propósito de facilitar la comprensión y aplicación de los conceptos fundamentales de la probabilidad de manera dinámica, contextualizada y significativa.

A través de una metodología basada en retos y una narrativa gamificada, los estudiantes asumirán el rol de Hackers del Azar, explorando situaciones de incertidumbre, analizando fenómenos aleatorios y resolviendo misiones que les permitirán comprender el azar, el espacio muestral, los eventos y la probabilidad simple. El EVA integra recursos digitales interactivos, simulaciones y actividades prácticas que favorecen el razonamiento probabilístico, la motivación y la autonomía en el aprendizaje.

El curso se estructura en módulos progresivos, alineados con los Lineamientos Curriculares, los Estándares Básicos de Competencias y los Derechos Básicos de Aprendizaje del Ministerio de Educación Nacional de Colombia. Asimismo, incorpora estrategias de evaluación formativa y medidas de atención a la diversidad, con el fin de responder a los diferentes ritmos y estilos de aprendizaje presentes en el aula.

Este EVA se concibe como un espacio de exploración, experimentación y reflexión, donde el error forma parte del aprendizaje y la probabilidad se comprende como una herramienta para interpretar la incertidumbre en contextos cercanos a la realidad del estudiante.